Ensure we process the start message before processing evals This is why we've sometimes seen panics when FinalJoinIDs is nil
1 files changed, 9 insertions(+), 1 deletions(-) M election/msg.go
M election/msg.go => election/msg.go +9 -1
@@ 598,7 598,15 @@ func (elections *ElectionsMap) onEvalsMessage(evt *event.Event) (success bool) { return } // here to find bugs if len(content.KeysIDs) == 0 { warnf("the key IDs list is empty") return } // process the start message so FinalJoinIDs is set elections.EventStore.GetKeysEvent(evt.RoomID, content.KeysIDs[0]) // should never happen if el.FinalJoinIDs == nil { errorf("FinalJoinIDs is nil") return